STORYTELLER • PRODUCT BUILDER • USEFUL TRANSLATOR

Animation taught me to communicate through character and motion. Building original stories taught me how ideas become worlds people can enter. Product leadership taught me to turn ambiguity into decisions.
Today, I bring those disciplines together for teams working on ideas that are new, complicated, or a little unusual.

Archer, Adult Swim, Adventure Time, visual development, team leadership.

Comics, games, characters, pitches, publishing, and world-building.

Platforms, identity, loyalty, commerce, co-founding, and product strategy.

Helping teams turn difficult possibilities into tangible next steps.

Making something understandable does not mean making it ordinary.

A rough, tangible idea creates a better conversation than a perfect abstraction.

The medium should follow the problem, not the other way around.

People think better when the room has a little oxygen in it.
Jonathan Bass · Creative collaborator
Drop me a line if you need help with: New products, Original IP, AI experiments, Interactive experiences , Creative technology


















We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.