Sam Ellis.

Sam Ellis.Sam Ellis.Sam Ellis.

Sam Ellis.

Sam Ellis.Sam Ellis.Sam Ellis.
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Filmmakers direct. AI renders.

Blocking Ai turns staging, camera, continuity and asset decisions into reusable shot data that can drive any generative image or video model. It combines the control of previsualization with the speed of Ai, without requiring filmmakers to become 3D artists or prompt engineers.

01. THE PROBLEM

Ai can generate. It’s still difficult to direct.

Prompts can describe a shot, but they are a poor substitute for actually blocking one.


Filmmakers shouldn’t have to describe every directing decision with words.

02. THE SOLUTION

Direct the shot. Not the prompt.

Blocking Ai is a visual directing interface where creators block characters, props, environments and cameras on a simple virtual stage, then translate those choices into structured instructions for generative models.

Visual Control

Consistent Staging

Exact Placement

Communicate composition, spacing and eyelines by directing the scene visually.

Exact Placement

Consistent Staging

Exact Placement

Put every character, prop and camera exactly where the shot requires.

Consistent Staging

Consistent Staging

Consistent Staging

Preserve blocking and filmmaking intent across every shot.

Faster Iteration

Consistent Staging

Consistent Staging

Adjust the Stage without rebuilding the creative direction from scratch.

03. BLOCK THE SCENE

A virtual stage built for filmmakers.

Characters and props begin as simple Blocks. Cameras orbit the Stage and individual subjects. The View Finder shows exactly what the selected shot sees.


Filmmaking guides can include the 180° line, rule of thirds, safe areas, lens, camera height and aspect ratio.


Move it on the Stage → change it in the shot.

Simple Blocks

Direct Manipulation

Subject Cameras

Characters, props and set pieces begin as clear geometric placeholders.

Subject Cameras

Direct Manipulation

Subject Cameras

Stage and character cameras preserve deliberate framing, eyelines and screen direction.

Filmmaking Guides

Direct Manipulation

Direct Manipulation

The 180° line, safe areas, lens and aspect ratio support visual continuity.

Direct Manipulation

Direct Manipulation

Direct Manipulation

Move an element on the Stage and see that directing choice reflected in the shot.

04. CONNECT YOUR ASSETS

A Block is more than a cube.

Every Block acts as a container for production information.

Character

Environment

Character

Reference images, 3D model, prompt, scale, identity and continuity data.

Prop

Environment

Character

Reference image, model, description, size and placement.

Environment

Environment

Environment

Concept art, location references, generated environment or production design.

Camera

Environment

Environment

Position, orbit, lens, target, framing and shot metadata.

05. FROM BLOCKING TO GENERATION

Preserve the direction. Replace the Blocks.

Once the scene is blocked, Blocking Ai sends the composition, camera information and assigned asset references to compatible generative models.


The Block becomes the Cowboy. The prop becomes the Saloon. The Stage becomes the Desert Town. The filmmaker’s staging and camera choices remain intact.

06. BUILD SHOTS, NOT PROMPTS

Every shot becomes reusable production data.

Blocking Ai separates the shot from the render. Cameras, blocking, asset references and generation can be changed independently without rebuilding the entire setup.

07. THE VISION

The directing layer for generative filmmaking.

IDEA → BLOCK → DIRECT → GENERATE → REVIEW → ITERATE → SHOT

Models will change. Generation quality will improve. The filmmaker still needs to direct.


Over time the same system can expand into camera movement, character movement, lighting, depth of field, continuity, animation, storyboards, previs and complete scene construction.

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Creative product consultant · Working everywhere

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